Pokemon TCG: Unlimited 150

Basic rules

 BASIC RULES / SETUP.

  • 150 is an alternate Unlimited format. Almost any card, from any set is legal.
  • This format uses a 100 card singleton deck. It can only contain 1 copy of any card, excluding Basic Energy cards which are unlimited. The usual restriction of a maximum of 4 for a type of Pokémon applies, e.g. your deck can contain 4 Bulbasaur but they must be from different cards (and not just reprints/alternate art etc.).
sdfsdfsdfssdfsdfBASIC RULES.

* 150 is an alternative format for casual play. Almost any card, from any set, in any language is legal.
* This format uses a 100 card singleton deck. It can only contain 1 copy of any card, excluding basic energy which are unlimited. The usual restriction of a maximum of 4 for a type of Pokémon applies, e.g. your deck can contain 4 Bulbasaur but they must be from different sets (and not just reprints / alternate art).

GAMEPLAY. 
* Start by drawing 15 cards from your deck, select 8, shuffle them and place them face down as prize cards. The remaining 7 are your hand. From here set up as normal (We recommend pre-B&W rules e.g. no Trainers can be played if you go first).
* For the purposes of evolving and levelling up only, the exact name of the Pokémon doesn't matter. Things such as a trainers name or dark are ignored, e.g. Erika’s Oddish > Dark Gloom > Vileplume is a legal evolution line. If you level-up an ex it will still yield one extra prizeBASIC RULES.

* 150 is an alternative format for casual play. Almost any card, from any set, in any language is legal.
* This format uses a 100 card singleton deck. It can only contain 1 copy of any card, excluding basic energy which are unlimited. The usual restriction of a maximum of 4 for a type of Pokémon applies, e.g. your deck can contain 4 Bulbasaur but they must be from different sets (and not just reprints / alternate art).

GAMEPLAY. 
* Start by drawing 15 cards from your deck, select 8, shuffle them and place them face down as prize cards. The remaining 7 are your hand. From here set up as normal (We recommend pre-B&W rules e.g. no Trainers can be played if you go first).
* For the purposes of evolving and levelling up only, the exact name of the Pokémon doesn't matter. Things such as a trainers name or dark are ignored, e.g. Erika’s Oddish > Dark Gloom > Vileplume is a legal evolution line. If you level-up an ex it will still yield one extra prizeBASIC RULES.

* 150 is an alternative format for casual play. Almost any card, from any set, in any language is legal.
* This format uses a 100 card singleton deck. It can only contain 1 copy of any card, excluding basic energy which are unlimited. The usual restriction of a maximum of 4 for a type of Pokémon applies, e.g. your deck can contain 4 Bulbasaur but they must be from different sets (and not just reprints / alternate art).

GAMEPLAY. 
* Start by drawing 15 cards from your deck, select 8, shuffle them and place them face down as prize cards. The remaining 7 are your hand. From here set up as normal (We recommend pre-B&W rules e.g. no Trainers can be played if you go first).
* For the purposes of evolving and levelling up only, the exact name of the Pokémon doesn't matter. Things such as a trainers name or dark are ignored, e.g. Erika’s Oddish > Dark Gloom > Vileplume is a legal evolution line. If you level-up an ex it will still yield one extra prize

gameplay

  • Start by drawing 15 cards from your deck, select 8, shuffle them and place them face down as prize cards. The remaining 7 are your hand. 1 free mulligan is allowed in addition to normal mulligans for having no Basic Pokémon. From here set up as normal.

  • On each player’s first turn, all attacks deal no damage (all other effects still happen).

  • Fully evolved cards printed in sets as Pokémon Prime and holo rares since Black & White count as Pokémon EX. This rule doesn't apply to Pokémon with 80 HP or less.